Iwanbou 2 Artifact Creature -- Legend If your opponent has more creatures than you, Iwanbou may not attack or block. 0/4
Katanagari no Cho (Sawagejou Chou) 2BB Summon Legendary Swordsman Provoke 3/3
Sadojima Houji, the Hundredfold Knowledged 2UU Summon Legend Echo, banding U: Target creature gains banding for the rest of this turn. T: Take an artifact from your hand and put it into play tapped. 1/1
Komagata Yumi WW Summon Legend T: Prevent 1 damage to target creature. Sacrifice Kogamata Yumi to regenerate target creature. 0/1
Shinomori Aoshi 2UBB Summon Oniwabanshuu Legend First strike, shadow U: Shinomori Aoshi gains flanking for the rest of the turn. If more than 3 creatures are in your graveyard, Shinomori Aoshi deals 1 damage to you during your upkeep. 5/4
Hannya 2UU Summon Oniwabanshuu Legend Shadow All creatures blocking or blocked by Hannya are -1/-0. 2/3
Shikijo 1RR Summon Oniwabanshuu Legend Sacrifice Shikijo to regenerate target Oniwabanshuu, which returns to play tapped. 3/3
Hyottoko 1RR Summon Oniwabanshuu Legend T: Deal 2 damage to target attacking or blocking creature 2/2
Beshimi 1BB Summon Oniwabanshuu Legend Shadow T: Place a poison counter on target blocking creature. If the poison counter remains on the creature for a number of turns equal to its toughness, bury that creature. 1/1
Makimachi Misao 2RU Summon Oniwabanshuu Legend Shadow RT: All Oniwabanshuu get +0/+1 T: Deal 1 damage to target creature 2/2
Takani Megumi WW Summon Legendary Doctor T: Remove a poison counter WT: Remove 1 point of combat damage from all non-artifact creatures you control. You may only play this ability after the end of your combat phase. 0/1
The Aoiya Summon Legendary Land T: Add U to your mana pool T: Prevent 1 damage to any Oniwabanshuu you control.
Kamiya Dojo Summon Legendary Land T: Add W to your mana pool. T: Prevent 1 damage to any white creature you control.
Leon Orcot WW Summon Legend Leon Orcot must block whenever possible. T: Deal 1 damage to attacking non-white creature. 1/1
Count D the III 2GGG Summon Earth Elemental Legend All green creatures get +1/+0. If you control no forests, bury Count D the III. GT: Take control of target non-black, non-artifact creature. G: Regenerate 1/1
Count D the II GGG Summon Earth Elemental Legend All green creatures get +2/+0. In your upkeep phase, Count D the II deals 2 damage to you if you control no forests. GT: Bury target non-green creature 2/1
Q-chan 1G Summon Babbit Legend Flying 1/1
T-chan (Taotetsu?) GG Summon Beast Sacrifice a white creature when T-chan comes into play or bury T-chan. 3/3
Medusa B Summon Beast B: Bury all creatures blocking or blocked by Medusa. If Medusa blocks or is blocked by a white creature, bury Medusa as well. 1/1
Famished Mermaid UU Summon Mermaid T: Tap target non-blue creature. It remains tapped as long as Famished Mermaid is tapped. You may choose not to untap Famished Mermaid during upkeep. If target creature remains tapped for 3 turns, bury that creature. 1/1
Alice Rabbit GGG Summon Rabbit Alice Rabbit takes no damage during combat. Sacrifice Alice Rabbit to put 10 1/1 Rabbit tokens with fading 3 into play. 0/1
Kirin's Choice RR Instant Randomly choose a creature in play and sacrifice it (this includes opponent's creatures). Then randomly choose a creature you control. It becomes unblockable and 1: Regenerate.
Pandora's Chosen G Enchant Creature Target white creature has all combat and spell damage to it reduced by 1. Only one copy of Pandora's Chosen can be in play at a time.
The Petshop of Horrors Summon Legendary Land The Petshop of Horrors counts as all of the basic land types when it comes to landwalk and landhome abilities. It is not affected by spells targetting a specific basic land type. T: Put a 1/1 pet token into play as long as the total number of tokens do not exceed the number of unique non-artifact creatures you control.
Chinatown Summon Land T: Add one mana of any color to your mana pool.
Saotome Ranma 3RRR Summon Martial Artist Legend U: Reverse Ranma's power and toughness values Sacrifice a mountain: Ranma gets +1/+0 for one combat turn 5/5
Duzzie 2BBB Summon Legendary Vampire Lord T: Add up to three mana of any color to your mana pool Morph 1U (Play card face-down as a 1/1 creature for 2. Reverse for the morphing cost.) 3/1