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Jul. 23rd, 2011

Quests in progress

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warrior )

monk )

rogue )

psi )

random )

Jul. 19th, 2011

Chaos - Skill Lists - Samurai, Reaver,

Back to Main / Skip to: Samurai Reaver Pugilist

Samurai )

Reaver )

Pugilist )

General analysis - I think the Reaver/Nightblade pairing is a good one as the Reaver has 2 debuffs that don't aggro, which gives the Nightblade a bonus on its backstab.

Jul. 11th, 2011

Cuz... bored.

MUD socials )

Jul. 4th, 2011

MUD quests

Made quite a bit of progress on the new MUD quests.

For the psi lvl 40 quest, I think it's broken...the thinker asks for something that provides clear sight. The only thing that fits the bill is the --sight-- pill from Spirits/Air. But when it's given, nothing happens.

In other news... finally got enchant armor, which boosted everyone by 60 AC or so. Only 2 levels away from blind.

Jul. 2nd, 2011

What was the lvl 40 psi quest again?

The one that begins:
The Psionist Quest Giver says 'You can do the quest for the Leggings of Thought. '
The Psionist Quest Giver says 'Find the Thinker. '

IIRC the thinker is a mob in Astral?

Aba already died again trying to do the lvl 40 quest in sligs. >.

Jun. 28th, 2011

New Chaos Quests (in progress)

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Link back to main menu

MUD stuff

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Jul. 26th, 2007

Chaos MUD Ninja & Necro Quests

Quest log provided by [info]cashew
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Dec. 24th, 2006

More quests...

Ones I haven't figured out anyway...

link to ninja prompt

275 Bard instrument quest:

250 Abbot quest:

Dec. 22nd, 2006

Sea of Chaos Quest

Pre-quest for Birthstones: )

Quest Directions )

Area Description )

Equipment )

Dec. 3rd, 2006

It happened again...

Though only Samael is affected currently. It had normal AC when I logged on this morning. But then we were in funhouse for a while and every time I checked, Sammie's AC went further into the negatives. Iono... maybe it's something in the water. XD

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Dec. 2nd, 2006


Samael's stats at present:

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I have no idea what happened. We were getting EQ in funhouse and nothing dispelled us... @_@

Nov. 5th, 2006

Chaos - how to get into Dune

Area 1 - lower gear
From dense forest road right outside Dune: nnnwwswwnwnnw
From first room in Dune with 4 exits: wwswwnwnnw
Area 2 - higher gear
From dense forest road right outside Dune: nnnennwwn
From first room in Dune with 4 exits: ennwwn

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Oct. 16th, 2006

MUD Updates

The imms finally got off their duffs and did some fixin'. Not all that much, but at least it's a start. Pasting the relevant posts below...

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Profess is legend lvl 60... which is "only" 24 lvls away for Sammie. @_@

Sammie's inspiration now gives 4 luck. ^_^ Unfortunately Meri is stuck w/ all of her +2hr forges. But I'm looking forward to see how Arete will do once she gets her shield of honor.

Also, got 3 more fully proof containers today on the bots. =_= It's an embarrassment of riches I know. Maybe I can sell these to some lowbies or Asty or Asty's lowbies... XD

Aug. 21st, 2006

Turkey Baster ASCII

So what do you think?

code: &@&m\&*&m\&@&rD&*&rynast&@Y&*&m\&@\&* &@&bOXX))&*&yt&rur&yk&re&yy&rba&ys&rte&yr&c>==&@=-&*&c- &@&y...&*

code2: &@&w<<<&c*&y}=&r*&y={&c*&w>>> &m\&*&m\&@&rD&*&rynast&@Y&*&m\&@\ &*&@&bOXX))&*&yt&rur&yk&re&yy&rba&ys&rte&yr&c>==&@=-&*&c- &@&y... &*

Should I rename Felline's chaos weapon? Or should I rename a sommersword so that anyone who can use a 2nd hand weapon (Meri or Aba) can use it?

Aug. 19th, 2006

Bard special quests

lvl 125 quest )

lvl 175 quest )

lvl 225 quest )

Jul. 4th, 2006

Alternative lvl 190 Sage Rune quest...

I have no words... So I was doing Tradonna and Niserine for Alfirin, and aside from coming across the mine worker (shop) on the third floor of Midgaard silver mines that was selling racoon traps, I also came across apparently a sage quest. So I figured I'd try it out and this was what happened...

WTF-ness to follow )

Anyway the second Rune of Air is on Samael, so Tsuzuki won't have to go through Lair of the Blue Dragon for it (though at 220 we can go through there for the eq I guess). =_=

EDIT - And also, current sage debuff stats:

Spell: 'tanglefoot' modifies armor class by 200 for 77 hours.
Spell: 'faerie fire' modifies armor class by 206 for 30 hours.
Spell: 'curse' modifies save vs spell by 25 for 39 hours.
Spell: 'curse' modifies hit roll by -31 for 39 hours.
Spell: 'venom' modifies armor class by 77 for 3 hours.
Spell: 'venom' modifies save vs spell by 25 for 3 hours.
Spell: 'venom' modifies strength by -5 for 3 hours.

Also - energy web looks like it's a mass debuff + stun, but it causes the mobs to aggro unlike the bard spells

EDIT2 - Hey do you remember the mini-quest to get the key into Jyneth Tower?

Jul. 3rd, 2006

Level 250 quests

Priest )

Warlock )

Sage )

knight )

Jun. 30th, 2006

Sage Special Quest - Fire Rune - lvl 101

1. Fire elemental in cave. Go west past the great mountain in red mana

Cave of Fire
[Exits: east south]
The cave goes south and east here. Steam is coming from the west,
quickly dissapating in the heat of the cave. The rock is very rough
here and when small pieces break off, they find a hissing death in a
small pool of lava.

A large Fire Elemental glows brightly
Fire Elemental tells you 'The mystery of fire has fascinated man forever.'
Fire Elemental tells you 'Do you wish to learn the secrets of the flame?'

You say 'yes'
Fire Elemental tells you 'Seek out the insect who evolved from the flames....'
Fire Elemental tells you 'You will find him in the jungle north of the wooded trail.'
Fire Elemental drops }+{ Elemental Fire }+{.
You get }+{ Elemental Fire }+{.
Fire Elemental tells you 'Present him with this fire from which he was borne.'

2. Fire Ant in Opening in Jungles

An Opening
[Exits: north east south west]
Theres a small opening in the dense jungle growth which allows
you to pass westward.

Fire Ant!!
Fire Ant tells you 'I have anticipated your impending arrival. '
Fire Ant tells you 'Give me elemental fire of which I have evolved.'

You give }+{ Elemental Fire }+{ to Fire Ant.
Fire Ant tells you 'Take this fossil. The secrets are formed upon its surface.'
Fire Ant tells you 'Find the Dragon of Fire in the Astral Plane.'
Fire Ant drops fossilized coal.
You get fossilized coal.
Fire Ant tells you 'Only his furnace can unleash power of the coal.'

3. astral dragon (eeedeuuuuuuneeene from first room in astral) - aggro

Inside the furnace
[Exits: north south west]
You gasp for breath and choke on toxic sulphur and brimstone. The sweat on your
forehead is instantly vaporized by the flames that surround you. You begin to feel faint
and dizzy from the heat...... you'd better leave before you pass out and burn to a cinder!

The fire burns away at you.
The fire burns away at you.
The fire burns away at you.
The fire burns away at you.
The fire burns away at you.
The fire burns away at you.
(W)A massive dragon is here for a purpose you dont want to know.
the dragon tells you 'It's about time you showed up. '
the dragon snorts viciously.
the dragon tells you 'The furnace has to be hot enough.'
the dragon tells you 'Give me the coal you were sent with.'

You give fossilized coal to the dragon.
the dragon tells you 'Take this to the one who rules the flaming elements.'
the dragon drops [x] Dragons Rune [x].
You get [x] Dragons Rune [x].
the dragon tells you 'Begone, before I change my mind.'

4. Fire Ruler in Elemental Canyon

You give [x] Dragons Rune [x] to The Fire ruler.
The Fire ruler tells you 'You have harnessed the energy of my flames.'
The Fire ruler drops [-<+>-] Rune of Fire [-<+>-].
You get [-<+>-] Rune of Fire [-<+>-].
The Fire ruler tells you 'May your flames burn bright and strong.'

Jun. 19th, 2006

Chaos MUD - Le ouch...

Chaos Mud stuff... cut for those who don't care )

Jun. 12th, 2006

Chaos - Skill Lists - Basics

Psionist | Mage | Disciple | Monk | Warrior | Rogue

Create spring keywords:
water (default), coffee, cola, lemonade, milk, tea
beer, firebreather, champagne, vodka, wine
blood, 'slime mold juice'

Create food races/food:
human - chicken leg
elf - forest berries
demon - raw flesh
giant - slab of meat
merfolk - some blue-green Algae
drow - goblin arm
vampire - bloody heart
kristallyn - calcium crystal
halfling - roasted venison
angel - ambrosia

Read more... )

May. 19th, 2006

Valhalla Quest

Read more... )

May. 15th, 2006

New MUD is up

Looks like mostly the ability changes were made to the tank classes. Necs actually got downgraded a lil which is nice to see.

Highlights: Back to 3 char grouping. Sanc is available for buying at the doctors (though it's charged based on lvl, and costs 200k for legends).

EDIT: Also, Tulku has left word that he's going to play the tank classes a bit for a few days but will be making further changes. Bards are next on the list and possibly rangers and other utils. He's also planning on looking at the races too.

The Imm messages )

Oh yeah and the website also got moved to
Class categories are still out of date though.

EDIT: lol, and the new stat display )

May. 9th, 2006

Chaos news

Dunno if I've mentioned this before, but the MUD is moving to 1357 on 5/15. Right now the new site is open with pfiles from a couple months back so you can go check it out.

Reading the announcements on the new MUD, it looks like they're going to fix some of the tanking classes after all the complaints about necros. I haven't seen anything for knights yet, but shapechangers got a rescue-equivalent skill, nightblades got a blind spell, and pugs got some AC upgrades to their skills/spells.

relevant notes for reference )

Apr. 14th, 2006

EQ list (lvl 1-100)

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