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Aug. 14th, 2017

GW2 demo weekend 1 thoughts

The first demo weekend just finished. That demo covered just a preview of the PvE map content for PoF, mainly focused on showing off the new area and the mount system. None of the new class specializations were available; apparently, they're showcasing those separately in the next demo. Because of that, I didn't play all that exhaustively. But from what I did play, here's some thoughts...

the review )

Anyway, the upcoming weekend will have the specializations demo. Currently, it seems the demo characters will only have access to WvW and PvP for testing. Players are also arguing for aerodome (raid testing) access. Also not sure how it's going to work with existing WvW queues and maps... Best case is they'll make a new WvW instance for the demo to avoid conflicting with actual WvW games. Either that or just restricted to Edge of the Mists, I guess.

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Aug. 7th, 2017

GW2 pre-expansion updates

So, the big news is that the next expansion, Path of Fire, will be coming out in late September. It's going to take place in Crystal Desert/Elona, and the big bad looks to be Balthazar, though Palawa Joko and/or Kralkatorik may or may not (probably not) also bite the dust.

Before we get to the expansion though, there's a bunch of other updates that's coming out in preparation for it...

* Gliding is being added to WvW tomorrow. Since gliding only comes with HoT and PoF can be bought separately, I'm guessing it's just enticing new players to buy both.

* Consumables are getting revamped to use Concentration/Expertise instead of condi/boon duration % value. Results in a nerf on those stats, which is a hit to meta HoT-based builds. Doesn't really impact me, since even my vipers engi doesn't use condi duration food often.

* Human Elona-based faces and hairstyles are already available in character creator (and makeover kit).

* There will be an open demo starting this Friday, available to everyone. If it's anything like the HoT beta, it might be a good idea to move all legendary/ascended gear into the bank beforehand so the demo character can use them.

Actual Expansion stuff )

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Apr. 21st, 2017

The Post-SAB report

Terra Volt
80 Asura Engineer
Created 4 years 7 months ago
Played for 306 hours
1,921 deaths (XD)

Milestones achieved:
- Got the SAB kitty
- Finished unlocking all blue skins, including backpack
- Unlocked orange rifle skin (for engi)
- Unlocked red pistol & shield skin (for engi)
- Unlocked green pistol (for thief)
- Banked 10/10/8 W1 tribulation tokens (5/5/7 + 30g left to complete collection)
- Banked 1x 8-day reward box (here's hoping for purple skins next year!)
- Donated ~165 furniture coins to [CAT] (mah fingers! T_T)
- RNG granted 2 blue SAB boxes (dumped in [Yaoi] guild bank for [personal profile] cashew)

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Mar. 31st, 2017

SAB Resource Post

Dulfy master guide (Dailies) W2Z1 bauble farm
(Trib overlay 2) stunbreak Trib speedruns
new w1z3 skips alt-sec23 alt-sec3 cloud-sec4

Current goals:
- Purple: GS (mez), pistol (mez), warhorn (ele)
- Red: n/a
- Orange: sword (war/king toad set reward), warhorn (war)
- Green (15 left): 10/10/8

world 2 cat (inf vid1 vid2)

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Mar. 21st, 2017

Comparing GW2 and STO

First of all, disclaimer: I'm really casual where it comes to STO, playing only a single character and not having paid much attention to the meta discussions on reddit, so I can't claim to be all that authoritative on it. With GW2 I think I can speak better toward it, since I've played all classes pretty far and I've read a lot on the high tiers of play (raids/high fractals) so I am familiar with what goes on there.

Read more... )

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Apr. 27th, 2016

Finished Wings of Dwayna

In the end I wound up spending about 100g total on making this. The majority of the cost came from the T6 leather for making the Gift of Light. Ugh. Damn you lopsided T6 mat prices.

The charged lodestones I had from a combination of saving up over time, raiding [personal profile] cashew's mats, and promoting from cores (so much clicking T_T).

Gotta say, though, I like this skin better than the Kudzu one. Loads cheaper than a legendary too. =P It's just a pity I don't have many characters that actually play the longbow.

Tumblr post with more pics here

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Mar. 1st, 2016

Finally finished 2nd legendary!

I actually had the resources to finish making Flameseeker Prophecies earlier, but I procrastinated a lot. Finally got it finished though. Also managed to use up a few stacks of T5 mats in the guild bank. The pretty pretty shield is going on my revenant, as is lore appropriate.

Also finished the specialization collection for Yggdrasil, the ascended staff for my ranger druid; though I'm actually using the Auric skin for it. Since the collection for Bo, the daredevil staff, is only a few items different from Yggdrasil, that's next on the list.

Will put up pics of the shied and maybe staff later. Legendary pics here )

Meanwhile, here's the bump in the overall worth of my characters as calculated by gw2efficiency. (You can tell which guys are holding the legendaries, ne?) XD

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Dec. 2nd, 2015

Some thoughts about GW2 HoT

So it's been over a month since the Heart of Thorns expansion came out, and I figured I should write something up on my impressions. I had wanted to wait until I played more of the content, but looking over my progress that's probably going to take a good while, which may not necessarily be a bad thing.

more... )

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Oct. 9th, 2015

Theorycrafting Post-HoT builds

Too cheap to pay the 10g each to buy dupes of the ascended sinister rings/earrings, so going to split them between engi and revenant... --> -16% condi duration for reve (and anyone else that needs more condi cleanse)

--> Redo hammer sigils (force+purity), Runes of Antitoxin or Water

Chronomancer (switch Domination with Inspiration for Teq/Portal) (candied dragon roll)


Tempest -- maurader's staff, swap chest pc... (optional: runes of radiance, sigil of cleansing)

Engineer --> Condi set

Meta builds:

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Sep. 6th, 2015

Thoughts on BWE2

So let's just jump into my thoughts on the second beta for Heart of Thorns, in more or less the order experienced...

Read more... )

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Aug. 7th, 2015

GW2 HoT beta initial thoughts

Read more... )

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Jul. 27th, 2015

TIL: 20 slot bandit bag

The Bandit Weapons Specialist collection gives you a 20 slot bag at completion. Uses the icon of the bandit loot bag, so I spent like a minute clicking it like a fool before realizing what it was.

Anyway, you trigger the collection with a book bought from the SW vendor for 150 bandit crests and 10s. The items in the collection you can buy for cheap from the karma weapons vendor in WvW. The price scales with level, so a newbie char could buy everything for like less than 10k karma.

For my own notes... (meta?) solo Condi engineer build. Alternatives - Runes: 4x altruism + 2x privateer, Armor: Rampager (off TP) instead of Sinister.
Another more group focused condi-eng build

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Jul. 12th, 2015

Revisiting the Elementalist

Got inspired by cashew's trials in starting a new elementalist... or maybe nostalgic is more like it. I went back and re-watched my old ele Personal Story recordings. Man, was I embarrassed by my skill back then. Of course, that was also within 2 weeks of the initial launch of the game. So I would certainly hope I'd gotten more skilled at playing the game in general, and ele (my main) in specific, since then.

Still, assumptions aren't proof, so I finally decided to roll a new ele to check out the experience the second time around. Also, to experience the New Player Experience changes to the game, since all of my characters were created before that update.

I had started a sylvari ele, more to experience the NPE and to fiddle around with character creation settings (in eventual preparation of my sylvari revenant). Then today I managed to start a human elementalist with the same Personal Story options as my main, and get her to level 21 within a single day.

Overall, levelling under the NPE feels pretty painless. Yes, utility skills and class mechanics are gated, but those in particular are unlocked pretty fast. Elite skills are still unlocked at lvl 30 like the old system anyway. Traits are a bit more strictly unlocked, so the mid levels might be where things get tougher... I dunno we'll have to see.

As for the human ele no. 2's personal story, I pretty much breezed through it. I remember dying over and over again in the 3rd ep of arc 1 (noble arc). Ditto the last ep of arc 2 (circus arc). Here, ep 1.3 was completed without a hitch. And 2.4 was over in like a minute.

The difference? We'll it's not the build certainly. The original character had access to more skills during 1.3 than my new ele (which didn't have earth attunement and only had 1 utility at lvl ~10). But the main difference I guess is that the first time around, I was just randomly mashing buttons. Whereas now I'm familiar enough with ele skills to know what utility to go for and what rotation of skills to synergize.

Gear might have also played a role, I think. In the original run I didn't have much money, didn't use the TP, and only got my gear through drops and karma vendors, and much of it with vit/toughness speced. In the new run I pretty much buy a new set of blue or green gear every 5 levels, and it's pretty much power power power only. That probably makes a significant difference, what with PvE being very much a zerker's game.

For now I've parked both characters at the end of the Sharkmaw JP to see what results I get in terms of silver doubloons out of the chest. Eventually after they hit level 35 (cap for doubloons) or after I lose patience, I'll probably delete the human and continue a bit further with the sylvari to see how the mid-levels plays out.

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Jul. 11th, 2015

GW2 Beta initial thoughts

Read more... )

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Jun. 25th, 2015

New builds theory-crafting

Old builds
Optimal Build suggestions

Guardian: (Zerk/Sin legs/rings?)
Lazy BurnDmg
(Forum suggestions: ZerkerDmg)

Engineer: (Rings?)
Rifle PistolShield

Silverwastes Dry Top

Elementalist: (zerk wand, knight focus)
Tequatl General

Mesmer: (Assassin rings, Rampager staff)
GS/General DryTop/SW


Full Sup Centaur rune set + warhorn trait will still let you maintain perma swiftness from just the horn.

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Jun. 16th, 2015

Huge GW2 update incoming next Tues

The big thing is the whole trait revamp. Basically they're getting rid of the old system and putting in the new specialization system in prep for the new expansion. In other words, I'm gonna have to revisit each of my PC's and redo their whole build.

Here's some build sites that claim to have the updated traitlines.

Since they're removing all the stats from traits and putting them into the equipment... I may end up needing to replace lots of equipment at the same time. Already sure my ele and guardian are both going to need more +vit gear to make up for what they're losing from traits.

Mesmer changes are looking good. Engineer got shafted at first glance (RIP speedy kits). Ele didn't get icebow nerfed, so anything else is gravy. Haven't had a chance to study the rest.

Also getting some quality of life changes, and most of those are good. Geodes and bandit crests are getting shoved into the wallet, so yay for bag space. Soulbound stuff now shows which PC they're soulbound to, which is another yay.

Only bad QOL change is that there's going to be a extra 5% stat difference between exotic and ascended. much of an issue for PvE (I hope), but sucks for the people who have multiple alts playing WvW.

As for the info so far about the expansion...still withholding judgment until more info comes out.

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Mar. 2nd, 2014

What is this...I don't even...

Wat. Just... Wat? Starfleet. GW2. Korean. Chinese patriot song. Great Leader? What? *squints* Not sure if parody or someone who has no idea what they're stitching together.

EDIT: Ok, apparently it's a guild theme? But... WHYYYYYYY?!

More o_O from the same channel - not sure if I should be moved, amused, or horrified.

EDIT2: For my sanity, here is actually a good GW2 music vid that makes sense.

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Sep. 21st, 2013

Beat Tequatl 2.0!!

Aftermath pics on tumblr.

Honestly, after watching and reading other gamer experiences, I didn't have all that much hope to beat this revamped boss. I tried joining a NA cross-server guild on the official forums, but it seemed like getting everyone onto one server instance is a really difficult affair. After wrangling with the guesting and overflow system for over an hour, I gave up.

So I threw up my hands and went back to my home server, SBI. Also popped in on their TS channel to see how things were there. I found a pretty large and well coordinated group that hadn't been there earlier in the day (prime time hours I guess). So I stuck around to see how it would go.

In the end, it went surprisingly well. I died only once, and it was at the very end due to Tequatl's death throes (I was on Fiery GS so I was under the critter when s/he went down).

EDIT: Ooh, they track the # kills per server here.

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Sep. 18th, 2013

Tequatl 2.0

Mainly for my own reference, some vids of the defeat of the revamped Tequatl boss on GW2.

Blackgate (first kill, NA)

Desolation (second kill, EU)

Vabbi (actually a takeover of the low pop server by a guild organized event):

Other stuff:

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Aug. 8th, 2013

I <3 you Anet

Latest update

<3 dropping prices for T5/T6 crafting mats
<3<3 Account wallet and consolidated karma
<3<3<3 Unique champion skins

Wishlist: Phoenix Reborn (for Ranger), Impaler

Long term wishlist: Rapier (Mesmer)

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Jul. 10th, 2013

Bazaar of the Four Winds

"move all your gold from your character to your bank, then move all that gold to another character. go back to your character that now has access to no gold... Free Waypoints"

Hold. The. Phone.

Seriously?!?! ZOMG, I could've not wasted all that silver yesterday in Bazaar. Whelp. Time to exploit my multiple alts.

Also, I'm loving the newest content update for Bazaar of the Four Winds. Already got 27 of the 40 scavenger hunt crystals without abusing a guide cheat.

Also, really looking forward to the new achievement points rewards. Those zenith weapon skins look great. Already have my order of preferences picked out... pistol > longbow > dagger/greatsword > rifle

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Jun. 10th, 2013

Dragonfest in GW2

Well, they're calling it the Dragon Bash due to the fact that the official enemies are dragons. But it's still a dragon themed party. But, that's not the important part. The important part is this:

*makes grabby motions*

I found the scelerite weapons in the last update too meh. The SAB skins were fun and I got a GS for the guardian and a staff for my mesmer. The Fused weapon skins before that were too hard to get (from black lion boxes... I don't gamble). So here's hoping these skins are more available. Cuz *grabby*

I want the axe & longbow for my ranger, the shortbow/sword (and possibly daggers/pistol depending on size) for my thief, the staff & focus for my ele (don't care if colors clash, or maybe I'll make a necro for it), and the shield to just sit in my inventory until I have a character I can use them on (engi?/future warrior?)

EDIT: Ok, preliminary reports on the RNG for these aren't promising. So looks like I will need to prioritize. And farm farm farm.
Priority: longbow > sword/staff > shortbow > shield/dagger/axe

EDIT2: Official patch notes thread

EDIT3: Event is now over. Only got one jade weapon ticket (via casual playing; I wasn't about to farm for it). Used it for a shortbow on thief (since it matches her color scheme).

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Jun. 7th, 2013

GW general status update

So I mentioned a few posts back that I'd started a new mesmer. Once I had finished up getting my last few pieces of exotic gear for my 3 level 80's, I went back and started playing on my lowbies some more.

That mesmer is now level 72. The thief is still around the 56ish range, and my engineer got some play and hit 38. Yeah you can see where most of my leveling effort went. I thought I'd share some thoughts.

snip )

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Jan. 28th, 2013

GW2 Jan update impressions

Some brief first impressions since I'm working... )

Addendum: Some further thoughts... )

Jan. 21st, 2013

GW2 plans for Jan...

*reads the rest of the transcript*

Still ambivalent about the AoE nerfs, but I'll withhold judgment until the changes actually come out. I just really hope classes like ele who have practically nothing but AoEs don't get shafted. If they want single-target to be stronger, I agree that both bows can use some work (on ranger). But classes like thief don't really need a buff to their single target spiking.

Also ambivalent about ele bunker build being under watch, since the D/D build I run has a few bits of similarity to it (half the trait choices, IIRC). Especially if they're also going to nerf the AoE damage as well, which would cut down on the alternatives to fall back to.

Crowns/laurels daily change ... Jury is still out for it. While I like that it may put more people, I have a concern that the new options will force people to jump zones a lot (like do X jumping puzzles) rather than something they can do in one zone like the current dailies. This seems to make it harder for people who just have one character, who will have to either spend money to waypoint or a lot of time running between zones. Well, we'll see how it goes.

Good news about the changes to Orr. God the mob density of that place can be a serious pain. (Edit: Though I think it's slightly better in places during the "day" than at "night". I can't be 100% sure and it's not like I counted, but it's just a feeling I get. Of course, it's so gloomy all the time in western SoD and all of Malchor's Leap that you can't really tell when it's day. -_-)

Also good news about the possibility of additional hairstyles & cosmetic features. I bought a pack of makeovers when it was on sale a while ago and haven't used it yet. I might as well hold off on using any of it yet.

EDIT: Also, not a response to the interview, but I realized something today (belatedly). After banging my head against the last 3% of Cursed Shore, I took a break and went to map the WvW Borderlands and my server's part of Eternal Battlegrounds (also picked up the last pet, juvenile wolf, yay). There were crafting stations at the Borderlands base, so I dropped off the big chunk of change I'd been gathering in Orr. When I was done, I logged out to character selection and noted that my character's last location is still Orr. Logged back in, and yep, she's still where she left off in Cursed Shores. This means that you can actually have access to bank and all the other amenities of cities at any time by jumping over to borderlands and then logging out/in. Nice. (Though it makes all my portable bank access thingies I got from the black lion chests useless.)

EDIT2: Looks like the news page is out on
That backpack is cute. *makes grabby hands*

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